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Head First Object Oriented Design and Analysis – McLaughlin, Pollice, West – 1st Edition

Descripción

Head First Object-Oriented Analysis & Design muestra la forma de analizar, diseñar y escribir software serio orientado a objetos: el software que es fácil de reutilizar, mantener y ampliar, software que no duele la cabeza, el software que le permite agregar nuevos características sin romper los viejos.

Mediante la explotación de cómo funciona el cerebro, Head First Object Oriented Design and Analysis reduce el tiempo que se necesita para aprender y retener información compleja.

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  • Chapter 1: Well-Designed Apps Rock: Great Software Begins Here
    Chapter 2: Gathering Requirements: Give Them What They Want
    Chapter 3: Requirements Change: I Love You, Youre Perfect... Now Change
    Chapter 4: Analysis: Taking Your Software into the Real World
    Chapter 5: (Part 1) Good Design = Flexible Software: Nothing Ever Stays the Same
    Chapter 6:
    Chapter 7: (part 2) good design = flexible software: Give Your Software a 30-minute Workout
    Chapter 8: Solving Really Big Problems: “My Name is Art Vandelay... I am an Architect”
    Chapter 9: Architecture: Bringing Order to Chaos
    Chapter 10: Design Principles: Originality is Overrated
    Chapter 11: Iterating and Testing: The Software is Still for the Customer
    Chapter 12: The OOA&D Lifecycle: Putting It All TogetherLeftovers: The Top Ten Topics
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